Microsoft is rolling out Windows 10 Build 20190 to the testers
in the Dev Channel (Fast Ring) and it includes some interesting
changes on the GPU front, as well as improved post-update
Windows 10 Build 20190 comes with some work on graphics
settings in Windows 10. As part of the new preview update,
users will be given more control over specifying the default
high-performance GPU. In addition, Microsoft will also allow
you to configure GPUs on a per-app basis.
For example, if you have multiple high-performance GPUs, you
can now select the GPUs that should be used. You’ll be able to
configure the GPUs from the Settings > System > Display
> Graphics or Settings > Gaming > Graphics.
By default, performance-intensive apps will use the GPU that
you have specified on the Settings page.
Windows has always allowed users to choose between integrated
and dedicated graphics for any given app. Starting with Build
20190, there’s a new option called “Specific GPU”, which allows
you to specify exactly which GPU you want the app to use.
This feature will be particularly useful for desktop users who
can choose between two or three GPUs for performance or battery
longevity with any given app or game.
On the same page, you’ll find a list of apps and the GPU
preference can be changed if you wish. For example, you can run
Google Chrome on Intel GPU, mid-core games on a more powerful
Nvidia/AMD GPU, and Photoshop on the most powerful GPU.
If an application isn’t on the list, there’s a facility to add
Microsoft is also working on a new post-update experience where
Windows will automatically highlight some of the most recent
new OS features after you apply a feature update.
This new post-update experience can be turned off by unchecking
the “Show me the Windows welcome experience” checkbox in
Microsoft is currently testing these improvements in preview
builds and there’s no release date for the general public yet.