The new version of Windows 10 is version 2004 (also known as
20H1) and it includes Windows Display Driver Model (WDDM) 2.7,
which improves overall gaming performance, video output, and
refresh rate on a multi-monitor setup.
Windows 10’s Spring 2020 update adds support for
hardware-accelerated GPU scheduling, which allows video cards
to manage their video memory. According to Microsoft, the
feature should reduce latency and improve the average FPS of
the games. It also improves the video output and reduces lag
during the video playbacks.
In Windows 10 version 2004, hardware-accelerated GPU scheduling
can be enabled from Settings > Graphics. Microsoft says the
implementation requires Intel driver 184.108.40.20659 and NVIDIA
drivers 450.12 or above.
AMD is yet to make compatible drivers for Windows 10 with
support for WDDM 2.7 and PCs with AMD graphics does not support
Microsoft’s hardware acceleration feature.
WDDM 2.7 adds support for the following capabilities:
- Shader Model 6.5
- DirectX 12: Raytracing Tier 1.1, Mesh Shader, Sampler
Feedback: Texture Streaming, Texture-Space Shading, Video
Protected Resource Support.
It also appears
that Windows 10 will finally improve multi-monitor refresh
rates support and address stutters reported by users with
multiple monitors setup. Windows 10’s next big release reduces
stuttering when an app window is moved to another monitor which
has a different hertz (Hz).
For PCs with a single monitor, Microsoft has also addressed a
bug where moving the second window can cause slutters in the
Microsoft hasn’t documented the aforementioned improvemets yet,
but details could be shared later this spring when Windows 10
20H1 update is ready for public rollout.
In related news, 20H1 comes with a new feature that aims to
reduce disk usage and CPU usage by Windows Search. The tech
giant is also adding a new Windows setting that will allow
users to block apps that are reopened automatically on the