Logitech teams up with Microsoft for new low-cost Xbox Adaptive Controller accessory kit

Logitech’s new button kit hooked up to an Xbox Adaptive Controller at Microsoft’s Inclusive Tech Lab. (Logitech Photo)

Electronics accessory manufacturer Logitech today unveiled a new low-cost button kit for Microsoft’s Xbox Adaptive Controller that aims to help people with disabilities play video games.

The $100 Xbox Adaptive Controller debuted last year, and it features two large programmable buttons and 19 jacks on the back for additional buttons, triggers, joysticks and other accessories to further customize the experience. Microsoft sells a variety of accessories for the controller, but they aren’t cheap, with prices starting near $50 per button.

The Logitech G Adaptive Gaming Kit includes a combination of 12 buttons and triggers for $110. The package also includes a variety of game boards, ties and labels.

Logitech worked with Microsoft’s Inclusive Tech Lab on the button kit. It also teamed up with leading accessibility advocacy organizations, including The AbleGamers Charity, Abilities Research Center at Mount Sinai and SpecialEffect to make sure the kit meets player needs.

“The Xbox Adaptive Controller opened up gaming to people with disabilities all around the world,” Microsoft Chief Accessibility Officer Jenny Lay-Flurrie said in a statement. “With the addition of Logitech G’s Adaptive Gaming Kit, we’re excited to see that impact continue to grow. It’s never been more important to design through the lens of disability and push the boundaries of what technology can do to be inclusive of everyone around the world.”

The accessible device was inspired by a custom controller made by Warfighter Engaged, a nonprofit focused on helping wounded military veterans recover through gaming. In 2015, a group of Microsoft employees created a solution for Warfighter Engaged at an accessibility hackathon to make it easier to outfit vets with gaming devices.

Microsoft put the controller at the center of a Super Bowl ad this year that starred a 9-year-old gamer. Earlier this year, Microsoft pledged to supply 22 Veterans Affairs rehab centers with the devices.

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