Destiny 2 is going independent.
Bungie, a Bellevue, Wash.-based diversion developer, announced Thursday that going brazen it will self-publish a massively-multiplayer first-person shooter, holding over from a prior partner Activision-Blizzard.
According to a Bungie news post, a routine of transition is already underway, with a settled goal that a handoff from Activision will be as seamless as probable as distant as players are concerned.
Destiny 2 was a singular best-selling diversion of 2017, according to a NPD Group, nonetheless it sole a full 50 percent fewer earthy copies than a strange title. While conjunction Bungie nor Activision have ever emitted central stats on a actor population, eccentric services such as DestinyTracker have indicated a game, after a recover of the Forsaken expansion final fall, was frequently played by around 3 million people.
Despite a initial blurb and vicious success, it was already famous that Activision wasn’t happy with a sales total on Destiny 2 as of final November, and had designed to take stairs to residence a issue. For that matter, a tangible Destiny fans weren’t happy with a diversion possibly behind during launch, and Bungie has spent many of a final year and a half usually renovating it. That all culminated in Forsaken, that is deliberate to have put Destiny as a authorization into a best place it’s ever been.
The finish of a understanding with Bungie outlines a latest in a array of high-profile departures for Activision-Blizzard, that has been carrying a uneasy year notwithstanding blockbuster sales for a Call of Duty: Black Ops IV. The association has some of a highest-grossing franchises in video games, with Black Ops IV collecting half a billion dollars in holiday revenue, though all of those franchises seem to be pang from disappearing revenues, mismanagement, talent drain, or all 3 during once.
Going forward, Bungie intends to hang to a previously-established calm highway map, while Activision will “increase their concentration on owned IP projects.” Destiny 2 will continue to be accessible digitally around Activision-Blizzard’s Battle.net service, that means that fans of other Blizzard franchises such as Overwatch will still be means to buy Destiny 2 with currencies generated in their other games.
Destiny 2 will still accept full support on BattleNet and we do not expect any intrusion to a services or your gameplay experience. https://t.co/FFOE1iae3R
— BlizzardCS (@BlizzardCS) Jan 10, 2019
Bungie operates out of a former film museum in downtown Bellevue. It initial done a name for itself with Macintosh-exclusive games like a Marathon series before being acquired by Microsoft, that published Bungie’s Halo: Combat Evolved as one of a initial tentpole exclusives for a strange Xbox in 2001. Halo went on to turn a multi-million-dollar franchise, and became so successful that Bungie was means to separate behind off into a possess eccentric entity in 2007. Bungie’s final diversion in a Halo series was 2010’s Halo: Reach.
Bungie subsequently sealed a four-game understanding with Activision to emanate a array that eventually became Destiny. At a time of a release, a strange Destiny was one of a singular many costly video diversion productions ever made, though led to scarcely $1 billion in increase (alongside a free-to-play label game Hearthstone) for Activision-Blizzard in 2015.